TAKE-TWO INTERACTIVE SOFTWARE (TTWO) Cut to “Hold” at BidaskClub
BidaskClub downgraded shares of TAKE-TWO INTERACTIVE SOFTWARE (NASDAQ:TTWO) from a buy rating to a hold rating in a research report report published on Saturday.
Several other research analysts also recently weighed in on the stock. Zacks Investment Research downgraded shares of TAKE-TWO INTERACTIVE SOFTWARE from a hold rating to a sell rating in a report on Wednesday, July 25th. Stifel Nicolaus upped their price objective on shares of TAKE-TWO INTERACTIVE SOFTWARE from $131.00 to $137.00 and gave the stock a buy rating in a report on Monday, August 6th. Morgan Stanley upped their price objective on shares of TAKE-TWO INTERACTIVE SOFTWARE from $140.00 to $145.00 and gave the stock an overweight rating in a report on Friday, August 3rd. Wedbush set a $132.00 price objective on shares of TAKE-TWO INTERACTIVE SOFTWARE and gave the stock a buy rating in a report on Thursday, July 26th. Finally, BMO Capital Markets downgraded shares of TAKE-TWO INTERACTIVE SOFTWARE from an outperform rating to a market perform rating and upped their price objective for the stock from $129.95 to $135.00 in a report on Tuesday, June 5th. Six analysts have rated the stock with a hold rating and sixteen have given a buy rating to the company’s stock. The stock presently has a consensus rating of Buy and a consensus price target of $133.89.
Shares of NASDAQ TTWO opened at $134.88 on Friday. The firm has a market cap of $15.03 billion, a P/E ratio of 76.86, a P/E/G ratio of 2.64 and a beta of 0.96. TAKE-TWO INTERACTIVE SOFTWARE has a 12-month low of $92.81 and a 12-month high of $138.65.
In other TAKE-TWO INTERACTIVE SOFTWARE news, Director Michael Sheresky sold 295 shares of the stock in a transaction dated Monday, August 13th. The shares were sold at an average price of $129.07, for a total transaction of $38,075.65. Following the completion of the transaction, the director now owns 69,168 shares in the company, valued at $8,927,513.76. The sale was disclosed in a document filed with the Securities & Exchange Commission, which is available through the SEC website. Also, Director Paul E. Viera bought 75,000 shares of the business’s stock in a transaction on Monday, August 27th. The shares were acquired at an average price of $133.93 per share, with a total value of $10,044,750.00. Following the transaction, the director now directly owns 926 shares of the company’s stock, valued at $124,019.18. The disclosure for this purchase can be found here. Insiders have sold 53,408 shares of company stock valued at $6,954,178 in the last quarter. Company insiders own 1.07% of the company’s stock.
Large investors have recently modified their holdings of the business. CenterStar Asset Management LLC bought a new position in TAKE-TWO INTERACTIVE SOFTWARE during the second quarter worth about $120,000. OLD Mutual Customised Solutions Proprietary Ltd. bought a new position in shares of TAKE-TWO INTERACTIVE SOFTWARE in the second quarter valued at approximately $130,000. Piedmont Investment Advisors LLC bought a new position in shares of TAKE-TWO INTERACTIVE SOFTWARE in the second quarter valued at approximately $155,000. Clear Perspective Advisors LLC boosted its position in shares of TAKE-TWO INTERACTIVE SOFTWARE by 86.7% in the second quarter. Clear Perspective Advisors LLC now owns 1,400 shares of the company’s stock valued at $166,000 after acquiring an additional 650 shares during the period. Finally, CAPROCK Group Inc. bought a new position in shares of TAKE-TWO INTERACTIVE SOFTWARE in the second quarter valued at approximately $201,000. Hedge funds and other institutional investors own 92.49% of the company’s stock.
About TAKE-TWO INTERACTIVE SOFTWARE
Take-Two Interactive Software, Inc develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company offers its products under the Rockstar Games and 2K labels, as well as under Private Division and Social Point labels. It develops and publishes action/adventure products under the Grand Theft Auto, Max Payne, Midnight Club, and Red Dead names through developing sequels; and offers downloadable episodes, content and virtual currency, and releasing titles for smartphones and tablets.
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